Yeah, you have made pro animations for every single object to pick up but screwed up walking.
Controls are terrible. Why click something once to go there and again to do something with it? Why do I need to do those random mouse drags? It's good that instructions appear when I need to do something tricky but if I don't really have any choice then why do I have to perform anything? I want choices, choices make the game.
Could not survive the guard at the gate. I clicked the arrow and got sliced anyway, not clear what I did wrong.
Very good artwork and nice music.