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kekcsi

167 Game Reviews

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I like the concept very much. The level design is mean however because you must restart the level a number of times since crucial information are not visible on the screen first.

Mortup responds:

I'm sorry, crucial information like...?

I found lots of clues but I can't seem to find what to open with them. Nice pictures, sometimes 2D drawn bits are standing out so much that they spoil the game of looking for clickable objects. Some puzzles are so crazy, eg. the way of finding the diary is random.

Hey you stole the gameplay, graphics concept and the name from fruit ninja. Just could not copy the cutting gesture. I think it's just made for the high score table, isn't it?

Bugs:
1) Read the paper in the garage and press right/left arrow while the writing is on screen. A present box appears on the table but nothing is clickable. The subtitles show the other room's name and game will navigate relative to that.
2) Pick up christmas lights again from where you already picked it up after using it. Second time it is unusable.

I don't get how "Rena" means Queen. Otherwise, challenging puzzles there but have a good chance to solve without the spoilers. Just don't drink and draw, mkay?

azureda responds:

Thank you x10000 for the amazingly detailed and helpful feedback @kekcsi!

Thanks to the detailed bug report I was able to fix both bugs and release an update. Thanks a lot and merry xmas!

DS

Also: Reine: French for Queen. Latin for Queen is Regina, and if you take out the middle letters you get Rena.

Clues are not specific enough, quite impossible to solve without the walkthrough. No new idea, no exceptional graphics, yet another escape game.

Well, the game flow is flawless. I don't know if the graphical design is neglected because this is an experimental version for the decision game engine or a kind of gag but... I'm not sure if I like it or not. I could not find any challenge in the conversations, thanks for the medals.

You win. I'm lost. It's just too complicated.

Wow! Physics is a great boost to this game genre. I liked the music, too.

Only thing is, it uses a lot of processor time when it does no realtime 3D rendering or anything like that.

Calligraphy on the wall should be calligraphic. Why didn't you choose characters from the same style? Guy keeps saying alright and the background music is also repetitive, it's annoying. But that's just... details. Anyway, the game is fine. The concept makes it.

The game is good. One star penalty for the clickbaits disguised as walkthrough links. I couldn't find the O.

Age 43

Joined on 4/15/13

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